VT100 Paintball Net: Part II
by Pollyanna
Reformatted by David R. Michael
This is Part II of my VT100 Guides. In this section we will focus on some aliases that can help you move/shoot/collect faster. I will also talk about some other helpful hints that will make your VT100 quest a little bit better.
1. Aliases
When using VT100 one of the most important aspects of your game will be how you use your aliases. When I first logged into PBN, before I even entered a game, I played around with the alias function. The alias function on PBN is probably one of the best I've seen on any MUD. When you are allowed to use arguments in your aliases, it not only cuts down on the number of aliases you must have, but it also makes your aliases faster. The following are EXACT copies of aliases that I use on PBN. These are aliases that I have been toying with every since I've begun PBN and I think they are as efficent as they will get.
- DIRECTION
- alias t tar %1\&tar %1\&tar %1\tar %1\&tar %1 - This is probably the most important alias for VT100 users. This will allow you to target FIVE spaces away from where you are. The other useful thing about this alias is that you only need one alias for every direction. So if you want to target "five west of you", you would type "t w". My preferred target is 10 spaces away from myself. At the start of a war when I
first locate my enemy, I will immediately target the direction they are. So if they are west of me I type "t wt w".
- alias h tar h - The second most important alias for targeting and direction. This simply returns your target back to your location when you hit "h". Very important for wars when you must quickly change the direction you wish to fire. You can make this alias whatever you wish I use "h" for "home".
- alias f fire - Pretty obvious, but the most important thing about using "f" for fire is it's location on the keyboard. Since it's on the home row, you will always be able to hit "f" when you need to.
- alias tt tar %1 - I use this aliases in situations when I use the can. It will target one space away from you in any direction you wish. It's also useful for making those diagonal shots that are so hard on VT100.
- INVADERS
- alias bm remove gun\&buy a large mine\&put mine suit\&wear gun - Use this alias for quick mine buying. Refer to Sabot's guide on bot killing for the correct usage of mines. "bm" stands for "buy mine".
- alias gm remove gun\&get mine suit\&dropm mine\&wear gun - This arms your mine and readies your gun so you can kick some bot ass. "gm" stands for "get mine" (from suit).
- COLLECTING
- alias gt remove gun\&get token\&put token suit\&wear gun - A quick and simple alias for collecting tokens. Simply move to the space with the "." on it and hit "gt".
- alias gf remove gun\&get flag\&put flag suit\&wear gun - Exactly like the token command, this one will make you $10 richer each time you use it.
- CAN USAGE
- alias cc tar h\&remove gun\&get can suit\&tar %1 - The ultimate in can aliases, this command does it all. Brings your target back to you, whips out your can, and then target it one direction away from you (wherever you want). Being able to switch from gun to can this quickly can get you out of some bad situations.
- alias gg put can suit\&wear gun\&t %1 - After successfully using the can, you'll want to have your gun handy FAST. So this will put your can away, grab your gun, and target it 5 spaces away from you. These are probably 2 of the most deadly aliases I have beacuse they allow me to switch weapons so quickly.
- SCREEN USAGE
- alias sf screen refresh - Essential for VT100 users, because you can never be sure when your text might go wild. Be careful when you use this though, because i've found myself in situations where I'm will refresh my screen and when it's finished I find out I'm dead. If you try to MOVE or ENTER INPUT when you "refresh" it will just mess up your screen more. Use wisely!
- alias sc screen center - This is a MUST concidering you can fight on some pretty big fields. It's always a bummer to see a paintball fly from somewhere off the screen and hit you right on the arse. So use screen center quite a bit. It's quite fast and will save you from some
sticky situations.
2. OTHER TIPS
Color - When I first started PBN, I got this crazy idea in my head that color was ALOT slower than Black and White (B/W). I was VERY wrong. Color and B/W both have their advantages, but I believe color out does it. The following are reasons I use color and also why it can be terrible:
-=[ Advantages ]=-
- Color let's you see who your enemy is. It's VERY difficult to distinguish yourself from your opponent when they are both grey. When VT100 users use color, your opponents are green and your team is red.
- Color also ID's the bots for you. When you are in B/W, you don't know the difference between a Smart and a Kami, and this can be a deadly yet avoidable mistake. You absolutely NEED color if you are going to participate in an invaders game.
- Looking at symbols can be tiring, but when you use color, you can interpret the landscape much easier. It will help you avoid stupid mistakes that might happen cause you could distinguish the text.
- Color lets you distinguish what kind of ammo a person is using. This can be very important if you want to be good. Knowing what kind of ammo an opponent is using helps you kill that person. If you use B/W everything is grey. Bog... how boring.
-=[ Disadvantages ]=-
- Color is one of the reasons your terminal sends crap across your screens. Once you learn to deal with it, and refresh at the right times, you will have no problem with the occasional screw-up.
I hope this helps all you VT100 users out there. Look for more tips in upcoming articles. If anyone has anything else they'd like to contribute send it to: orange@inetnebr.com.
Polly-Girl signing out... <click>
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Web Page Last updated April 22, 1997.
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